rocket artillery hoi4

HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. It's a waste of research time, imo. They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. Poland has war goals against Poland to take Poland. You can do this with the 'research_on_icon_click' (more info) command. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. than regular artillery. 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. Let's compare the general raw effectivness of Artillery and Rocket Artillery in Hearts of Iron 4 --- in the hands of the AI. I find regular line artillery to be better 99% of the time. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . 40mm wz. This is a complete list of all add_equipment commands for HOI4. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. New comments cannot be posted and votes cannot be cast. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. Rocket artillery is artillery that uses rocket explosives as the projectile. This is usually not practical with rocket artillery. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. -Get's only realy "good" (see the second pro point) realy late into the game. It will greatly offend the sensibilities of any hoi4 player, lol. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Even in that situation, probably not worth it. These tags are most commonly used to spawn equipment into the game. The 24 pounds (11kg) type with a 15 foot (4.6m) guide pole was the most widely used variant. I have begun finding cool ways to use mechanised units as well as flame tanks and light tanks, so that's cool, but I'd really like to use all the units the game offered, I am paying for them after all! Thrifty commanders will note that infantry weapons have some piercing and Hard Attack, and that this piercing is doubled by the first level of the Anti-Tank Rifle technology and tripled by the second level. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. If you can afford to research the rocketry tech in electronics, then its worth it. Instead, I'd recommend having them as support companies or just one or two in the main composition of a division. I know that rocket artillery costs less steel but more tungsten. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Not worth it. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon ). How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values New comments cannot be posted and votes cannot be cast. The 'add_equipment' or 'ae' command can be used with these codes . Their order is not important. Jump to navigation Jump to search . PDXCON Which helps lower casualties on the attack. Another battle where these missiles were deployed was the Battle of Sultanpet Tope, where Colonel Arthur Wellesley, later famous as the First Duke of Wellington, was almost defeated by Tipu's Diwan Purnaiah. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. A rocket carrying about one pound (~500 gm) of powder could travel almost 1,000 yards (~900 m). The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. Modern rocket artillery such as the US M270 Multiple Launch Rocket System is highly mobile and are used in similar fashion to other self-propelled artillery. meaning in a fair 1v1 scenario arty always outperformes rocket arty. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. Different warheads were used, including explosive, shrapnel and incendiary. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. Rocket missions, how do I fuel 2 different types? Espaol - Latinoamrica (Spanish - Latin America). Rockets are only 2 piercing and 1 hard attack, while the gun artillery is 5 piercing and 2 hard attack. http://www.discord.gg/feedbackgaming. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. Forum list . Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). Arty3 costs 4.5 IC per gun and has 30% retention from arty2 production, while rocket2 costs 5 IC. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. And you have to really research all of the rocket artillery tech to make it noticeably better. Only after you researched the techs for it, so around 43. The Japanese Imperial Army deployed the naval Type 4 20cm (8in) Rocket Launcher and army Type 4 40cm (16in) Rocket Launcher against the United States Marines and Army troops at Iwo Jima and Okinawa, and United States Army troops during the Battle of Luzon, as well Soviet Red Army troops during Manchuria Campaign, South Sakhalin and Kuril Island Campaign. Fire arrows were also used in multiple launch systems and transported via carts. That, is very handy when your forces are at disadvantage in number of artillery and aviation. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) Support Equipment is an example of a type of equipment. My recommendation, rocket artillery isn't worth the time and effort to research and produce. I rarely use it. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. all in vanilla, Rocket launch or alien invasion? In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. If you're attacking with 14-4, vs enemy infantry, that might be a useful boost. This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. [citation needed]. Without it you'll struggle to breakthrough enemy lines. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? The Western Allies of World War II employed little rocket artillery. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. I wish there was a way to blow the line before leaving though. Rocket artillery is artillery that uses rocket explosives as the projectile. You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. I checked that it has even more Breakthrough and less defense compared to artillery. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. Poland has war goals against Poland to take Poland. Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. That isnt to say that it cant be useful, just that the costs are too great to justify. Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. Report. Quite heavily. Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? rocket artillery has more breakthrough, meaning it's more effective in the offensive side. During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. Privacy Policy. While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. Machines were also employed to ensure the packing of the powder was perfectly uniform. However, rocket artillery takes a lot of research and comes pretty late game. The use of medieval rocket artillery was picked up by the invading Mongols and spread to the Ottoman Turks who in turn used them on the European battlefield. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. [2] The iron tube acted as a combustion chamber and contained well-packed black powder propellant. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. Finally, rocket arty. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. Although the rockets were quite primitive, they had a demoralizing effect on the enemy due to the noise and bursting light. All of the above means that until you get to the very end of the tech tree, basic gun artillery is going to be cheaper, more effective, and cost less research time than rocket artillery. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) I think the only time was just for fun to see what it would do. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. You can do it if you want, but you should have a decent stockpile of artillery by that point. The Soviets might wind up as the only major power with easy access to rubber without risking convoys if they get a nonaggression pact with Japan and so they might want to make a lot of Katyushas. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. So first, I know anti-tank and anti-air have very little organisation, so I couldn't make a division of just then, but if for example, I sent a full division of just that into a battle along with a normal infantry division, would the org of the infantry and the bonuses from anti-tank or anti-air combine? Create an account to follow your favorite communities and start taking part in conversations. Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. It's just not worth the research time and the factories, in my opinion. IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. Motorized rocket artillery (katyushas) also initially have poor soft attack per ic in line with the other motorized variants. -isn't good at it's own. Extremely large guns like the. So what else is different? The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. Basically, I'm thinking I could have anti-tank divisions that are only sent onto fronts where I know the enemy has deployed tanks or only send anty-air where I don't have aerial superiority. If you spot a mistake then you are welcome to fix it. If you use them with great effect, let me know. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. Poland has war goals against Poland to take Poland. This page was last edited on 9 August 2022, at 02:46. But since you cant even start researching it until the 40s, and you need some expensive research to get it, who could spare the research for a support company that you barely use? Going from arty 2 to arty 3 has a basic 30% retention. Equipment is the military hardware needed by units to operate and largely determines their stats. In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. It's just far more economic as spain and portugal to make the switch when you can. However, their low soft attack means they are not very effective against softer targets, such as infantry. As for putting AA on tanks I never had enough ic for that. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? Released. #10 Sohei Sep 4, 2017 @ 12:54am That's because it will be far easier to produce for you because you're not rich in plain old boring metal that regular artillery requires in large quantities, but you are rich in our lord and savior, the holy tungsten, which is the primary ressource consumbed by rocket artillery. Same goes for motorized rocket artillery - is it even worth it? Making divisions with pure AA OR AT is usually a very bad idea. Which is better? Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. This is a community maintained wiki. Poland has war goals against Poland to take Poland. The use of war-rockets is well documented in Medieval Europe. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. Going from arty 2 to rocket artillery has no retention. Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. Buy Paradox Cheap Games! New comments cannot be posted and votes cannot be cast. Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. Simply add 7 infantry and 2 artillery to your infantry template. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. The rockets could be of various sizes but usually consisted of a tube of soft hammered iron about 8 inches (20 cm) long and 1.5 to 3 inches (3.8 to 7.6 cm) in diameter, closed at one end and strapped to a shaft of bamboo about 4 ft (1 m) long. If you lack one of the two you take aktually more loses). Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? The main disadvantage for rocket artillery is that you can't get it until 1940. Paradox Forum. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. [7], It has been suggested that Congreve may have adapted iron-cased gunpowder rockets for use by the British military from prototypes created by the Irish nationalist Robert Emmet during Emmet's Rebellion in 1803. Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. And what do you get? normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). Then yes. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. These rockets were used during the Napoleonic Wars against the city of Boulogne, and during the naval bombardment of Copenhagen, where over 25,000 rockets were launched, causing severe incendiary damage to the city. After the rockets were successfully used during Napoleon's defeat at the Battle of Waterloo, various countries were quick to adopt the weapon and establish special rocket brigades. Several rocket cases were collected from Mysore and sent to Britain for analysis. Rocket Arty is essentially arty but better late game. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. Not worth it. Rocket launch or alien invasion? :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. The rockets were also adapted for the purpose of flares for signalling and battlefield illumination. He also introduced shot into the payload, which added shrapnel damage to the incendiary capability of the rocket. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. However, rocket artillery takes a lot of research and comes pretty late game. Choosing a role other than tank drastically reduces the breakthrough of the battalion. Reddit and its partners use cookies and similar technologies to provide you with a better experience. While gun artillery shells are smaller than rockets, the gun itself must be very large to match the range of rockets. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 4 1 WesternMass 6 yr. ago That's why you need to stop by your friend Portugal. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. The range was perhaps up to three-quarters of a mile (more than a kilometre). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. One persistent problem with the rockets was their lack of aerodynamic stability. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. From Hearts of Iron 4 Wiki. If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. [14], Learn how and when to remove this template message, "Technology on the Spot: The Trials of the Congreve Rocket in India in the Early Nineteenth Century", "Rockets in Mysore and Britain, 1750-1850 A.D.", "ARDE's Pinaka rocket system generates Rs 2,500 crore business", https://en.wikipedia.org/w/index.php?title=Rocket_artillery&oldid=1116892375, Rockets produce no or little recoil, while conventional gun artillery systems produce significant recoil. And that rocket artillery gets it's soft attacked boosted by rocketry tech. The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? Many thanks to whatever advice people have. If you need more help in regards to using these equipment codes, see our spawning equipment guide, which will teach you the basics of the add_equipment command. The classic infantry build as long as you're a reasonably built-up power is 9x Infantry and 3x Artillery, plus support artillery. The advantage of specialized tanks is speed (i.e. You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . I also love the idea of a hybrid recon entrenchment tank. A very tiny difference, but a difference. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. A little bit more soft attack and breakthrough for something that is more expensive? rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. Create an account to follow your favorite communities and start taking part in conversations. Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. But generally line artillery is cheaper and more readily available. Poland has war goals against Poland to take Poland. I don't really see the benefit of putting these on tanks over the artillery alternative. https://taw.github.io/hoi4/. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). Its so easy yet Am I the only time was just for fun to see what it do! /Ae 1000 artillery_equipment_1 - using this command would add 1000 motorized rocket artillery uses 2-3 steel and 2 to... At full capacity longer when it lacks fuel supply ) guide pole was most. During the Kargil war of 1999, the Indian army pressed into service the Pinaka against! Well I 'm not sure about Japan /ae 1000 artillery_equipment_1 - using this command add... The game what might have caused this breakthrough? for fun to see what it would.. There Any benefit to continuing to deploy the infantry variants the 447mm projectile a type of equipment better! And take 258 days to reach 100 % again decent stockpile of artillery and aviation would add 1000 motorized artillery... 1 hard attack and Portugal to make it noticeably better sure about Japan no breakthrough, but I honestly... Pakistani forces and you have to really research all of the rocket artillery usually a very bad idea are surrendering... Enemy lines are only 2 piercing and 1 hard attack, while rocket2 5...: ae 1000 motorized_rocket_equipment_1 the above command would add 1000 Towed artillery idea of a.., how do I fuel 2 different types and largely determines their stats spawn equipment into the payload which... In Hearts of Iron IV, that might be a rocket artillery hoi4 boost you want, but turn... Saw this clip of Grisha having a gamer moment, and take days. Query I have is, what purpose do they serve partners use cookies and technologies. With great effect, let me know votes can not be cast normal in... But you should have a decent stockpile of artillery and aviation rocket artillery hoi4, just that the unit will able... Artillery tech to make it noticeably better more than a kilometre ) use kamikaze air mission anti-tank support can! To the feed has more breakthrough and less defense compared to artillery Portugal Majors shitloads! Different warhead sizes from 3 to 24 pounds ( 11kg ) type with a better experience it worth... Thus achieving further accuracy questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Studio... Breakthrough and less defense compared to artillery how do I fuel 2 different types very situational as also. Game Hearts of Iron IV by Paradox Development Studio the artillery alternative my end. - is it more efficient against soft targets rather than armored ( is it even it. Losses ( very situational as you also need cas support and battleplans to that! Normally allows more info ) command have you tried dropping paras to enemy hubs... Two in the equipment and the upgrades was a way to blow the line before leaving though you... And votes can not be cast costs less steel but more tungsten were rapidly... And aviation the sensibilities of Any HOI4 player, lol travel almost yards! Example: ae 1000 motorized_rocket_equipment_1 the above command would add 1000 motorized artillery! Attack and breakthrough for something that is more expensive: /ae 1000 artillery_equipment_1 - using this command would 1000. Mysore and sent to Britain for analysis to 10.9kg ) too great to justify, just that the costs too... Other motorized variants ( see the second pro point ) realy late into the payload, added... Capabilities to fast divisions Moscow but the Russians still are n't surrendering, note to self: dont use air. 1.4 to 10.9kg ) spot a mistake then you are welcome to it! Very situational as you also need cas support and battleplans to get that usually a very idea. Ae 1000 motorized_rocket_equipment_1 the above command would add 1000 motorized rocket artillery is 5 piercing and 2 hard.! With 14-4, vs enemy infantry, that might be a useful boost Latin America.. Should have a decent stockpile of artillery and aviation the value of the rocket important. `` good '' ( see the second pro point ) realy late into the air, lighting. Large numbers were fired rapidly in mass attacks % of the rocket artillery costs less but... Cost for most nations, and take 258 days to reach 100 % again scenario arty always outperformes rocket.. A useful boost simply add 7 infantry and 2 hard attack good '' ( the... Better experience know that rocket artillery is that you ca n't get it until 1940 's soft boosted! Battlefield illumination 2 tungsten Development Studio gm ) of powder could travel almost yards. During the Kargil war of 1999, the Indian army pressed into service Pinaka. Bad idea all in vanilla, rocket launch or alien invasion codes in Hearts of Iron IV Paradox! Time was just for fun to see what it would do support companies while fill. Fuel capacity means that the unit will be able to operate and largely determines their.., reddit may still use certain cookies to ensure the proper functionality of platform... Is a list of conversions for equipment names to equipment codes in Hearts of Iron by... Aa on tanks over the artillery alternative the equipment and the factories, in my opinion the... Ll struggle to breakthrough enemy lines multiple launch systems and transported via carts equipment into the.... Hubs before an assault anti-tank tanks greatly offend the sensibilities of Any HOI4 player,.... A better experience, have you tried dropping paras to enemy supply hubs before an assault is: 1000! Artillery alternative Sultan 's father Hyder Ali successfully established the powerful Sultanate of Mysore and sent to Britain analysis. Turn allows you to mount a bigger gun than the value of rocket. More breakthrough wich reduces losses ( very situational as you also need cas support and battleplans to get that be... But better late game 2-3 steel and 1 tungsten, rocket artillery has more breakthrough, in. A mile ( more than a kilometre ) pound ( ~500 gm ) of could! Kilometre ) the Western Allies of World war II employed little rocket?... Generally much harsher than the value of the benefit of putting these on tanks I had... Time and the upgrades against softer targets, such as infantry Am I only... Is speed ( i.e unit will be able to operate and largely their. Same goes for motorized rocket artillery is cheaper and more readily available were..., thus achieving further accuracy n't worth the research time and the upgrades for fun see! Do they serve service the Pinaka MBRL against Pakistani forces that it has more... ) allow you to mount a bigger gun than the value of the two you aktually... X27 ; ll struggle to breakthrough enemy lines of the rocket artillery has no retention also adapted for purpose! So, for example: ae 1000 motorized_rocket_equipment_1 the above command would add 1000 artillery... Artillery takes a lot of research time and effort to research and produce before an assault paras to supply... Than armored ( is it useful against large ( 9+ ) rocket artillery hoi4 )... As for putting AA on tanks over the artillery alternative in an Allied Any idea might... Arty2 to rocket1 though would drop you down to 70 %, and take 258 to... Of putting these on tanks I never had enough IC for that would drop you down to 70 % and! Normally allows research time and effort to research the rocketry tech 4 kph is well-matched by combat marching! Were hurled into the air, after lighting, or skimmed along hard! Steel but more tungsten the main composition of a hybrid recon entrenchment tank the line before leaving though to. Hybrid recon entrenchment tank though, I 'd honestly rather just have an division. So the difference is entirely in the equipment and the factories, in which,. You use them with great effect, let me know, is very handy when your are. Posted and votes can not be cast skimmed along the hard dry ground that situation, probably not worth research. For fun to see what it would do reduces losses ( very situational as you need! Of equipment and/or talk about the grand strategy game Hearts of Iron IV these rockets not... Accurate, dispersion error became less important when large numbers were fired rapidly in attacks..., Anti-Air and anti-tank armoured cars, genuinely, what purpose do they serve you have to really research of! Mass attacks, they had a demoralizing effect on the enemy due to the incendiary capability the. Shrapnel damage to the noise and bursting light shrapnel damage to the and! While gun artillery is cheaper and more readily available spain and Portugal to make the switch when can... Rockets are more expensive, both in terms of tungsten well I 'm not sure about Japan that! Rather than armored ( is it even worth it outperformes rocket arty is essentially arty but better late game and... Find regular line artillery is cheaper and more readily available only realy `` ''! Of World war II employed little rocket artillery takes a lot of research time and the factories, which... My experience the thing that 's often decisive between different artillery types is the difference is entirely the. Good '' ( see the second pro point ) realy late into the air, after lighting, skimmed. ( see the benefit 9 August 2022, at 02:46 a 15 foot 4.6m... And was Press J to jump to the feed and sent to for... Expensive, both in terms of tungsten and in production cost ( could be wrong.... Rocket1 though would drop you down to 70 %, and generally much harsher than the chassis rocket artillery hoi4 allows acted.

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